Southern Camouflage Patterns

While the majority of Terra Nova is covered in badlands and desert, the Northern and Southern regions have a diverse range off woods, prairies, jungles and swamps. Unsurprisingly, Terra Nova forces will paint their equipment to blend into the environment, so while you might normally see South in shades of green, if they’re fighting in the Badlands, they’re going to stick out. [Read More]
Categories: blitz rpg background  Tags: Camoflage 

Northern Camouflage Patterns

The different armies of Terra Nova are known to adopt camouflage patterns on their gears for combat when fighting in different environments. Today we’re showing off some of the canonic patterns used by Northern forces.

Desert and Badlands

Primarily brown, khaki, and ochre shades give a variety of options when creating paint schemes that are at home in the vast deserts and badlands on Terra Nova.

Heavy Gear Extended Content

Hello Everyone Welcome to the new Dream Pod 9 Community blog! We’ve just launched and wanted to share a bit about what you can expect to find here. We plan to do a couple posts a week about Heavy Gear and other DP9 games.

In case you don’t know me, my name is Nick and I am the Line Developer for the Heavy Gear RPG. You can find me online on the forums and discord under the handle “prof9844”. Today I want to introduce a new concept in the world of Heavy Gear called Extended Content.

[Read More]
Categories: blitz rpg hobby background updates 

The Shepherd's Path

The Plastic Miniatures Assembly Guide is a conversion and edit of the Heavy Gear Blitz! Plastic Miniatures Assembly Guide. It will be modified to correct errors and add enhancements such as links to the Dream Pod 9 store for sprues and upgrade components. The original document contained basic stat lines for the models shown. This information is considered outdated and will not be replicated here: please see the Heavy Gear Blitz! 3.1 rules, the Heavy Gear RPG 4th Edition rules, or other appropriate sources as necessary. Additionally some art and text not relevant to the goal of assembly have been removed.

[Read More]
Categories: background